<?xml version='1.0' encoding='UTF-8'?><rss xmlns:atom='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' version='2.0'><channel><atom:id>tag:blogger.com,1999:blog-9088268002297418018</atom:id><lastBuildDate>Tue, 28 Jul 2009 01:45:17 +0000</lastBuildDate><title>ParticleArt</title><description></description><link>http://particleart.com/blog/blog.html</link><managingEditor>noreply@blogger.com (chendryx)</managingEditor><generator>Blogger</generator><openSearch:totalResults>15</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-9088268002297418018.post-5375751907386522576</guid><pubDate>Mon, 01 Jun 2009 21:49:00 +0000</pubDate><atom:updated>2009-06-01T14:51:53.798-07:00</atom:updated><title>Day 6</title><description>&lt;embed src="http://particleart.com/blog/flvplayer/gddflvplayer.swf" flashvars="&amp;autoplay=false&amp;sound=70&amp;desc=Day%206&amp;buffer=2&amp;vdo=http%3A%2F%2Fparticleart%2Ecom%2Fblog%2Fvideo%2Fday6%2Eflv" width="640" height="400" allowFullScreen="true" quality="best" wmode="transparent" allowScriptAccess="always"  pluginspage="http://www.macromedia.com/go/getflashplayer"  type="application/x-shockwave-flash"&gt;&lt;/embed&gt;&lt;br /&gt;&lt;br /&gt;Well, it isn't pretty, but there it is.  My second motion track is taking a long time...I think I need to just hold the camera steadier...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/9088268002297418018-5375751907386522576?l=particleart.com%2Fblog%2Fblog.html'/&gt;&lt;/div&gt;</description><link>http://particleart.com/blog/2009/06/day-6.html</link><author>noreply@blogger.com (chendryx)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-9088268002297418018.post-9036272275966450979</guid><pubDate>Sat, 30 May 2009 23:46:00 +0000</pubDate><atom:updated>2009-05-30T16:47:23.396-07:00</atom:updated><title>Bigger Video!</title><description>Woot!  Figured out how to edit the blog html so I can present my stuff at 640x480 or 640x360, double what it has been the last couple of weeks.&lt;br /&gt;&lt;br /&gt;I also realize that I have been kinda slacking in terms of output, but I'm gonna try to pick up the pace.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/9088268002297418018-9036272275966450979?l=particleart.com%2Fblog%2Fblog.html'/&gt;&lt;/div&gt;</description><link>http://particleart.com/blog/2009/05/bigger-video.html</link><author>noreply@blogger.com (chendryx)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-9088268002297418018.post-5848587457192146290</guid><pubDate>Sat, 30 May 2009 19:36:00 +0000</pubDate><atom:updated>2009-05-30T16:45:24.226-07:00</atom:updated><title>Day 5</title><description>&lt;embed src="http://particleart.com/blog/flvplayer/gddflvplayer.swf" flashvars="&amp;autoplay=false&amp;sound=70&amp;desc=Day%205&amp;buffer=2&amp;vdo=http%3A%2F%2Fparticleart%2Ecom%2Fblog%2Fvideo%2Fday5%2Eflv" width="640" height="400" allowFullScreen="true" quality="best" wmode="transparent" allowScriptAccess="always"  pluginspage="http://www.macromedia.com/go/getflashplayer"  type="application/x-shockwave-flash"&gt;&lt;/embed&gt;&lt;br /&gt;&lt;br /&gt;Just makin' some pretty colored smoke...lesson learned:  always try to mask the emitter of a fluid, 'cause they look really weird when first created.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/9088268002297418018-5848587457192146290?l=particleart.com%2Fblog%2Fblog.html'/&gt;&lt;/div&gt;</description><link>http://particleart.com/blog/2009/05/day-6.html</link><author>noreply@blogger.com (chendryx)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-9088268002297418018.post-2781453296488759002</guid><pubDate>Sun, 24 May 2009 21:46:00 +0000</pubDate><atom:updated>2009-05-30T16:45:24.227-07:00</atom:updated><title>Day 4</title><description>&lt;embed src="http://particleart.com/blog/flvplayer/gddflvplayer.swf" flashvars="&amp;autoplay=false&amp;sound=70&amp;desc=Day%204&amp;buffer=2&amp;vdo=http%3A%2F%2Fparticleart%2Ecom%2Fblog%2Fvideo%2Fday4%2Eflv" width="640" height="480" allowFullScreen="true" quality="best" wmode="transparent" allowScriptAccess="always"  pluginspage="http://www.macromedia.com/go/getflashplayer"  type="application/x-shockwave-flash"&gt;&lt;/embed&gt;&lt;br /&gt;&lt;br /&gt;For the longest time I thought I was going to have to get another piece of software if I wanted to do live action integration with Maya, then I learned that Ultimate has Live!  I don't know how I could've gone this long without knowing about it...&lt;br /&gt;&lt;br /&gt;Anyway, this is my first test just getting used to the process/interface, next time I'll do something with a moving camera and more than just a cube.&lt;br /&gt;&lt;br /&gt;Note:  My camera only shoots 640x320, so don't expect any hi-res stuff.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/9088268002297418018-2781453296488759002?l=particleart.com%2Fblog%2Fblog.html'/&gt;&lt;/div&gt;</description><link>http://particleart.com/blog/2009/05/day-4.html</link><author>noreply@blogger.com (chendryx)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-9088268002297418018.post-1000407407168177416</guid><pubDate>Sun, 24 May 2009 13:31:00 +0000</pubDate><atom:updated>2009-05-30T16:45:24.227-07:00</atom:updated><title>Day 3</title><description>&lt;embed src="http://particleart.com/blog/flvplayer/gddflvplayer.swf" flashvars="&amp;autoplay=false&amp;sound=70&amp;desc=Day%203&amp;buffer=2&amp;vdo=http%3A%2F%2Fparticleart%2Ecom%2Fblog%2Fvideo%2Fday3%2Eflv" width="640" height="400" allowFullScreen="true" quality="best" wmode="transparent" allowScriptAccess="always"  pluginspage="http://www.macromedia.com/go/getflashplayer"  type="application/x-shockwave-flash"&gt;&lt;/embed&gt;&lt;br /&gt;&lt;br /&gt;Alrighty, so I did a little test using the 3d strokes that mograph studios are so fond of.  All animated by connecting the strokes to a long curve molded as the intended path using an ikSpline, then animating the offset attribute.  Quite simple really, but it has so many applications, and is much, much easier to control than an animation path.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/9088268002297418018-1000407407168177416?l=particleart.com%2Fblog%2Fblog.html'/&gt;&lt;/div&gt;</description><link>http://particleart.com/blog/2009/05/day-3.html</link><author>noreply@blogger.com (chendryx)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-9088268002297418018.post-2794868588300908001</guid><pubDate>Fri, 22 May 2009 14:11:00 +0000</pubDate><atom:updated>2009-05-30T16:43:53.786-07:00</atom:updated><title>Day 2</title><description>&lt;embed src="http://particleart.com/blog/flvplayer/gddflvplayer.swf" flashvars="&amp;autoplay=false&amp;sound=70&amp;desc=Day%202&amp;buffer=2&amp;vdo=http%3A%2F%2Fparticleart%2Ecom%2Fblog%2Fvideo%2Fday2%2Eflv" width="640" height="400" allowFullScreen="true" quality="best" wmode="transparent" allowScriptAccess="always"  pluginspage="http://www.macromedia.com/go/getflashplayer"  type="application/x-shockwave-flash"&gt;&lt;/embed&gt;&lt;br /&gt;&lt;br /&gt;Ok, so here's Day 2, just a simple rigid body simulation.  Next one is going to have balls of different materials and weights, so they all behave differently when they hit the ground.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/9088268002297418018-2794868588300908001?l=particleart.com%2Fblog%2Fblog.html'/&gt;&lt;/div&gt;</description><link>http://particleart.com/blog/2009/05/day-2.html</link><author>noreply@blogger.com (chendryx)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-9088268002297418018.post-8744592116295663496</guid><pubDate>Tue, 19 May 2009 00:20:00 +0000</pubDate><atom:updated>2009-05-18T17:50:52.214-07:00</atom:updated><title>Day 1</title><description>&lt;embed src="http://particleart.com/blog/video/day1.mov" autoplay="false" width="320" height="196" pluginspage="/quicktime/download/" scale="tofit" type="video/quicktime"&gt;&lt;br /&gt;So, here's Day 1.  Wanted to figure out how to animate booleans in Mental Ray.  Apparently it won't render with motion blur on (don't know why), so for now you get the playblast, and I'll post the render once it's finished.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/9088268002297418018-8744592116295663496?l=particleart.com%2Fblog%2Fblog.html'/&gt;&lt;/div&gt;</description><link>http://particleart.com/blog/2009/05/day-1.html</link><author>noreply@blogger.com (chendryx)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>1</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-9088268002297418018.post-8565366340085358509</guid><pubDate>Sat, 16 May 2009 01:27:00 +0000</pubDate><atom:updated>2009-05-15T18:29:09.122-07:00</atom:updated><title>100 Days 100 Effects</title><description>Well, since I can't seem to find a job, I'm going to spend my time doing a little project I've entitled "100 Effects in 100 Days".  I imagine that most of these will remain relatively simple at the beginning, and gain complexity as I get further along.&lt;br /&gt;&lt;br /&gt;I'm going to start with a bunch of NURBS tests with booleans, since it's just cool to watch those shapes form, and begin posting Monday.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/9088268002297418018-8565366340085358509?l=particleart.com%2Fblog%2Fblog.html'/&gt;&lt;/div&gt;</description><link>http://particleart.com/blog/2009/05/100-days-100-effects.html</link><author>noreply@blogger.com (chendryx)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-9088268002297418018.post-5174783483646912931</guid><pubDate>Fri, 01 May 2009 18:48:00 +0000</pubDate><atom:updated>2009-05-15T18:30:33.440-07:00</atom:updated><title>Thesis Be Done!</title><description>I am now completely done with my thesis at Ringling.  Watch Below:&lt;br /&gt;&lt;br /&gt;&lt;object width="400" height="300"&gt;&lt;param name="allowfullscreen" value="true" /&gt;&lt;param name="allowscriptaccess" value="always" /&gt;&lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=4433312&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" /&gt;&lt;embed src="http://vimeo.com/moogaloop.swf?clip_id=4433312&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="300"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;p&gt;&lt;a href="http://vimeo.com/4433312"&gt;Oxygen&lt;/a&gt; from &lt;a href="http://vimeo.com/user1686211"&gt;Christopher Hendryx&lt;/a&gt; on &lt;a href="http://vimeo.com"&gt;Vimeo&lt;/a&gt;.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/9088268002297418018-5174783483646912931?l=particleart.com%2Fblog%2Fblog.html'/&gt;&lt;/div&gt;</description><link>http://particleart.com/blog/2009/05/thesis-be-done.html</link><author>noreply@blogger.com (chendryx)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-9088268002297418018.post-7010336584545283731</guid><pubDate>Sun, 05 Apr 2009 14:34:00 +0000</pubDate><atom:updated>2009-04-05T07:37:03.835-07:00</atom:updated><title>SIGGRAPH 2009</title><description>I haven't had any time to do any personal work since I got back from Christmas break, but I thought anyone that does occasionally stop by this site would like to know that what I have been working on, a two minute animated short titled "Oxygen", will be showing at the 2009 Computer Animation Festival!&lt;br /&gt;&lt;br /&gt;To see the WIP movie, go to my portfolio page, &lt;a href="http://particleart.com"&gt;Particle Art&lt;/a&gt;, and check out the animation section.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/9088268002297418018-7010336584545283731?l=particleart.com%2Fblog%2Fblog.html'/&gt;&lt;/div&gt;</description><link>http://particleart.com/blog/2009/04/siggraph-2009.html</link><author>noreply@blogger.com (chendryx)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>1</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-9088268002297418018.post-6963469478312376354</guid><pubDate>Tue, 17 Mar 2009 18:52:00 +0000</pubDate><atom:updated>2009-03-17T11:54:54.389-07:00</atom:updated><title></title><description>Update!  Finished initial render of my senior thesis for SIGGRAPH, which you can view on my portfolio site here:&lt;br /&gt;&lt;br /&gt;&lt;a href="http://particleart.com/index.php?/works/animation/"&gt;ParticleArt&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;I plan on submitting this to a number of other festivals as well (although I want to wait until it's finished until I do so - which is going to be in two weeks).&lt;br /&gt;&lt;br /&gt;Everything needs some tweaking and updating, but I don't think there will be any significant changes from this point onward.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/9088268002297418018-6963469478312376354?l=particleart.com%2Fblog%2Fblog.html'/&gt;&lt;/div&gt;</description><link>http://particleart.com/blog/2009/03/update-finished-initial-render-of-my.html</link><author>noreply@blogger.com (chendryx)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-9088268002297418018.post-191964158671906180</guid><pubDate>Mon, 22 Dec 2008 19:37:00 +0000</pubDate><atom:updated>2008-12-22T11:43:37.000-08:00</atom:updated><title></title><description>Trying to work on my painting skills over Christmas break, based on some tutorials I saw at www.furiae.com&lt;br /&gt;&lt;br /&gt;Here's my first attempt at painting a closeup of a human eye - 2hrs w/reference&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://particleart.com/blog/images/eye1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 264px;" src="http://particleart.com/blog/images/eye1.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/9088268002297418018-191964158671906180?l=particleart.com%2Fblog%2Fblog.html'/&gt;&lt;/div&gt;</description><link>http://particleart.com/blog/2008/12/trying-to-work-on-my-painting-skills.html</link><author>noreply@blogger.com (chendryx)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-9088268002297418018.post-3797369680135662774</guid><pubDate>Sat, 22 Nov 2008 01:24:00 +0000</pubDate><atom:updated>2008-11-21T17:28:01.816-08:00</atom:updated><title>Turkey Day Illustration</title><description>Had a little sketch of this little gnomish pilgrim guy I drew in my Dangerous Ideas course, and decided I would make an illustration for him to occupy.  He will appear again on the "Thank You" cards I designed to send out to recruiters in the spring.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://particleart.com/blog/images/gnomePilgrim.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 512px; height: 320px;" src="http://particleart.com/blog/images/gnomePilgrim.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/9088268002297418018-3797369680135662774?l=particleart.com%2Fblog%2Fblog.html'/&gt;&lt;/div&gt;</description><link>http://particleart.com/blog/2008/11/turkey-day-illustration.html</link><author>noreply@blogger.com (chendryx)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-9088268002297418018.post-3267174307049446583</guid><pubDate>Sat, 22 Nov 2008 01:11:00 +0000</pubDate><atom:updated>2008-11-21T17:24:19.959-08:00</atom:updated><title>Propaganda Posters</title><description>Three Posters I made for my Propaganda Class.  The point of the campaign is to educate students and faculty members about bacteria and the proper use of anti-bacterial products by using amusing illustrations and interesting factoids to draw their attention, then providing them with more detailed information should their interest be piqued.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://particleart.com/blog/images/fighting.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 330px; height: 510px;" src="http://particleart.com/blog/images/fighting.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://particleart.com/blog/images/weight.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: left; cursor: pointer; width: 330px; height: 510px;" src="http://particleart.com/blog/images/weight.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://particleart.com/blog/images/washing.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: left; cursor: pointer; width: 330px; height: 510px;" src="http://particleart.com/blog/images/washing.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/9088268002297418018-3267174307049446583?l=particleart.com%2Fblog%2Fblog.html'/&gt;&lt;/div&gt;</description><link>http://particleart.com/blog/2008/11/three-posters-i-made-for-my-propaganda.html</link><author>noreply@blogger.com (chendryx)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-9088268002297418018.post-6680529730776578209</guid><pubDate>Sat, 22 Nov 2008 00:51:00 +0000</pubDate><atom:updated>2008-11-21T16:55:22.289-08:00</atom:updated><title>Let the Blogging Begin</title><description>I'm trying host this blog on my personal website ParticleArt, so most of these beginning posts will involve experimentation with posting to an external server.  * crossed fingers * here we go.....&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/9088268002297418018-6680529730776578209?l=particleart.com%2Fblog%2Fblog.html'/&gt;&lt;/div&gt;</description><link>http://particleart.com/blog/2008/11/let-blogging-begin.html</link><author>noreply@blogger.com (chendryx)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item></channel></rss>